Advanced Game Programming

Video Game Design will allow students to explore one of the largest industries in the global marketplace and the new emerging careers it provides in the field of technology. Students will learn gaming, computerized gaming, evolution of gaming, artistic aspects of perspective, design, animation, technical concepts of collision theory, and programming logic. Students will participate in a simulation of a real video game design team while developing technical proficiency in constructing an original game design.

 Weekly Lesson Plans:

Monday, August 30

Kick Starting a Game

  • Keep in mind the list you created of the "Best Games of All Time"
  • Design a game of your own (TODAY)
    • Be creative and detailed -- don't worry about implementing the ideas right now
    • Write a short sales pitch for your game

Tuesday, August 31

Kick Starting a Game

  • Continue with planning and START preparing sales pitch
  • Prepare a visual aid to be used with sales pitch

Wednesday, September 1

Kick Starting a Game

  • Complete the planning phase of your game
  • Focus on the sales pitch presentation and visual aid 

Thursday, September 2

Kick Starting a Game

  • Submit your draft for your game (design and process) to me
  • Sales pitch should be finished today
  • Start presenting

Friday, September 3

Kick Starting a Game

  • Presentations